Grid Building Plugin Overview¶
This page provides a high-level overview of the Grid Building plugin for Godot.
- Purpose: A building and targeting system for 2D Godot games using TileMapLayer nodes.
- Requirements: Godot 4.5+.
- Quick Start: See Getting Started > Project Architecture and the templates in the plugin.
- Demos: Explore the demos folder for top-down, platformer, and isometric examples.
For support and updates, refer to the public channels listed on the plugin’s itch.io page or official documentation. Private purchase-only channels are not linked here.